Preparing VPS for Quest 3
Quest 3's improved hardware creates opportunities for VPS - better cameras, more compute, and MR-first design.
The Quest 3 spec that matters most to me is the price: roughly $499, against Quest Pro's $1499. It launches later this year, the first item on the 2023 product list, the hardware is better across the board, and 3x more users means 3x more VPS queries.
Hardware Improvements
| Aspect | Quest Pro | Quest 3 |
|---|---|---|
| Passthrough | Color, lower res | Color, higher res |
| Compute | XR2 Gen 1 | XR2 Gen 2 |
| Cameras | Good | Better low-light |
| Price | $1499 | ~$499 |
Better passthrough and more compute both help, but the price point is what changes the shape of the problem.
VPS Upgrades for Quest 3
Better Input
Higher-resolution passthrough gives us more features per image and better feature quality, which feeds straight into matching accuracy. We expect a 15% reduction in localization error from this alone.
More Compute
XR2 Gen 2 buys faster feature extraction - 30ms down to 20ms - along with room for more sophisticated models and continuous operation at lower power.
MR-First
Quest 3 is designed around MR rather than treating it as an add-on to VR. That makes VPS more central to the user experience, tightens the platform integration, and puts first-party MR apps on top of VPS.
What breaks at Quest 3 scale?
Quest Pro was expected to sell around 100K units. Quest 3 is expected to sell millions. Last March I wrote that Quest Pro would put VPS pre-installed on millions of devices, and at launch I said it again. A hundred thousand is not millions. The installed base I was counting on is the one Quest 3 has to create. That accessibility translates directly into load: the infrastructure has to handle 10x the query volume, 10x the map data, and 10x the developer demand. The scaling work is ongoing.
New Features for Launch
Instant localization comes in under 100ms when the map is on device. Semantic anchors let a developer say "attach to table" instead of "attach at coordinate". Shared experiences put multiple devices in the same VPS space. And developers get a self-serve mapping portal.
Timeline
Architecture updates complete in Q1, integration with Quest 3 firmware in Q2, beta testing and optimization through Q3, launch with Quest 3 in Q4. On track, but tight.